When The First Descendant hit the scene last July, it created quite the buzz. The initial rush was impressive, with over 264,000 players diving into the game during its first month. Despite a promising start, interest started to wane as player numbers fell off significantly. However, Nexon, the game’s developer, has been diligent about keeping the game alive with fresh content and updates across all available platforms. That is, until June 19.
### The First Descendant Moves Away from PS4 Support in June
During a recent developer livestream, which was highlighted on ResetEra, Nexon announced plans to halt support for the PS4 and Xbox One on June 19, just shy of the game’s one-year milestone. The decision to cut ties with last-gen consoles comes as the game expands in complexity. According to the developers, it has become increasingly challenging to sustain the PlayStation 4 and Xbox One versions due to the game’s growing scale.
This shift leaves PS4 players in a difficult spot, with the game becoming inaccessible on those consoles this June. Moreover, it will be removed from the PlayStation Store entirely. The silver lining here is that player progress transfers across platforms. So, if any PS4 enthusiasts manage to snag a PS5 before the cutoff date, they can pick up right where they left off on the newer hardware.
The First Descendant is a third-person looter shooter that doesn’t ask players to part with any cash upfront. Despite its free-to-play nature, the game garnered a rather lukewarm reception upon launch. It currently sits at an average score of 57 on Metacritic, based on reviews from 21 critics, and the Steam community echoes these mixed feelings. Although the game’s initial grind offers some entertainment, players have expressed disappointment with its lackluster endgame content.
Adding to its rocky start, The First Descendant faced plagiarism accusations from Bungie fans, with players claiming it copied artwork from Destiny. Nexon’s response was swift, promising to ensure that any perceived similarities would be addressed, thereby reinforcing the unique identity of its game.